Harmonia

Undergraduate Capstone Project

Playable GitPage

Details

Role: Lead programmer/Producer

Engine: Unity 

Team Size7

Project length: three months

Status: Vertical slice playable here

Key Points

What I Learned

One particularly interesting mechanic that I am quite proud of is the system that takes a song file and converts it to a beat map which not only sped up development by cutting out the beat map creation for each combat move, but also allows the user to upload their own music and create custom attacking moves for their characters. I also learned how to lead a larger group of people which has it's own challenges. Lastly, we also had to design an AI that hit the notes, but was still fair which lead to a pseudo random approach with a multiplier based on difficulty level.

LinkedInGitHubLink

Get in touch at adamcarter1127@gmail.com