Plunko

A Game Made For Fun

Playable From Both Google Play & Itch

On this project, my friend and I shared the programming role and he did the music while I did the art. This game was designed with Peggle as our inspiration. One thing we noticed is that there aren't many (or any) infinite style Peggle-like games for mobile and wanted to share our love for the satisfying bubble pops with others! A big focus on this project was juice and replicating some of juicy features found in Peggle, such as pitch changing on popping bubbles, or explosive particle effects on combos.

This was my first game where I put it on mobile which was quite the learning curve, but we managed to get it on Google Play, Itch and even Apple but decided not to renew the Apple membership to keep it on the store after a year. One other element that went through many iterations is the bubble spawning placement. Originally, we went with a totally random spawn placement but decided that involved too much luck so we switched to more algorithmic approach. Eventually we also locked the different bubble types through 'stages' that the user would unlock each run through so that it helped make each game feel more unique.